Hỏi về lỗi khi thêm thư viện SDL vào Dev c++

Mình tìm hiểu trên mạng cách thêm thư viện SDL vào dev c++ và thực hiện theo đúng các bước của bài viết này: “Series hướng dẫn dùng SDL cơ bản
Nhưng khi mình test 1 chương trình c++

#include <windows.h>
#include <iostream>
int main()
{
	std::cout << "hello";
	return 0;
}

thì nó hiển thị ra lỗi này:

C:\Program Files\Dev-Cpp\MinGW64\x86_64-w64-mingw32\bin\ld.exe	skipping incompatible E:/Apps/laptrinh/game/SDL/lib/libSDL2main.a when searching for -lSDL2main
C:\Program Files\Dev-Cpp\MinGW64\x86_64-w64-mingw32\bin\ld.exe	skipping incompatible E:/Apps/laptrinh/game/SDL/lib\libSDL2main.a when searching for -lSDL2main
C:\Program Files\Dev-Cpp\MinGW64\x86_64-w64-mingw32\bin\ld.exe	skipping incompatible E:/Apps/laptrinh/game/SDL/lib/libSDL2main.a when searching for -lSDL2main
C:\Program Files\Dev-Cpp\MinGW64\x86_64-w64-mingw32\bin\ld.exe	cannot find -lSDL2main
C:\Program Files\Dev-Cpp\MinGW64\x86_64-w64-mingw32\bin\ld.exe	skipping incompatible E:/Apps/laptrinh/game/SDL/lib/libSDL2.dll.a when searching for -lSDL2
C:\Program Files\Dev-Cpp\MinGW64\x86_64-w64-mingw32\bin\ld.exe	skipping incompatible E:/Apps/laptrinh/game/SDL/lib/libSDL2.a when searching for -lSDL2
C:\Program Files\Dev-Cpp\MinGW64\x86_64-w64-mingw32\bin\ld.exe	skipping incompatible E:/Apps/laptrinh/game/SDL/lib\libSDL2.a when searching for -lSDL2
C:\Program Files\Dev-Cpp\MinGW64\x86_64-w64-mingw32\bin\ld.exe	skipping incompatible E:/Apps/laptrinh/game/SDL/lib/libSDL2.dll.a when searching for -lSDL2
C:\Program Files\Dev-Cpp\MinGW64\x86_64-w64-mingw32\bin\ld.exe	skipping incompatible E:/Apps/laptrinh/game/SDL/lib/libSDL2.a when searching for -lSDL2
C:\Program Files\Dev-Cpp\MinGW64\x86_64-w64-mingw32\bin\ld.exe	cannot find -lSDL2
E:\Apps\laptrinh\game\collect2.exe	[Error] ld returned 1 exit status
25		E:\Apps\laptrinh\game\Makefile.win	recipe for target 'SDL_G.exe' failed

trên màn hình nhập là:

# Project: SDL
# Makefile created by Dev-C++ 5.11

CPP      = g++.exe
CC       = gcc.exe
WINDRES  = windres.exe
OBJ      = GameSDL.o
LINKOBJ  = GameSDL.o
LIBS     = -L"C:/Program Files/Dev-Cpp/MinGW64/x86_64-w64-mingw32/lib32" -static-libgcc -L"E:/Apps/laptrinh/game/SDL/lib" -lmingw32 -lSDL2main -lSDL2 -m32
INCS     = -I"C:/Program Files/Dev-Cpp/MinGW64/include" -I"C:/Program Files/Dev-Cpp/MinGW64/x86_64-w64-mingw32/include" -I"C:/Program Files/Dev-Cpp/MinGW64/lib/gcc/x86_64-w64-mingw32/4.9.2/include" -I"E:/Apps/laptrinh/game/SDL/include"
CXXINCS  = -I"C:/Program Files/Dev-Cpp/MinGW64/include" -I"C:/Program Files/Dev-Cpp/MinGW64/x86_64-w64-mingw32/include" -I"C:/Program Files/Dev-Cpp/MinGW64/lib/gcc/x86_64-w64-mingw32/4.9.2/include" -I"C:/Program Files/Dev-Cpp/MinGW64/lib/gcc/x86_64-w64-mingw32/4.9.2/include/c++" -I"E:/Apps/laptrinh/game/SDL/include"
BIN      = SDL_G.exe
CXXFLAGS = $(CXXINCS) -m32
CFLAGS   = $(INCS) -m32
RM       = rm.exe -f

.PHONY: all all-before all-after clean clean-custom

all: all-before $(BIN) all-after

clean: clean-custom
	${RM} $(OBJ) $(BIN)

$(BIN): $(OBJ)
	$(CPP) $(LINKOBJ) -o $(BIN) $(LIBS)

GameSDL.o: GameSDL.cpp
	$(CPP) -c GameSDL.cpp -o GameSDL.o $(CXXFLAGS)

Mong mấy ace giúp mình xử lý lỗi này với? Cảm ơn!

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